I've got two tasks for the project The Creation of Gothic Architecture, which are:
1. SketchUp model importing: week 3 - week 9;(Completed)
2. Search bar in Unity3D: week 10 - the end.(Uncompleted)
The first task was left to me after other group members have chosen their desired tasks. The second task was assigned to me when I totally finished the first task at week 10.
The importing process was finished by researching methods of importing model from SketchUp to Unity3D, test and compare the selected methods, fix bugs in the SketchUp model, import the model, wrote a tutorial on how to do this. This process is done step by step and week by week from week 3 to week 10.
Following video and links are the research step to find out the export&import methods.
Following images show the bug fixing step with the SketchUp model.
My OS: Win7 64bit
Softwares required:
3. Align the faces of the model. (In the Monochrome mode, the bright side should be up/front. If a side you want to have visible is blue, then right click it, and scroll down till you see Reverse Faces.)
We were focused on the presentation about the assigned topic - communication. We meets up for ideas gathering the tasks allocating and we shot a video in which everyone has participated. After that I was focused on the communication with clients part of the presentation and I speak that part to the audience on that day.
Preparation for Group Presentation: Communication
Softwares required:
1. Open the Cerseril model with Google SketchUp.
2. Install the PlayUp plug-in directly with the EXTENSION WAREHOUSE in SketchUp. Set up the PlayUp plug-in.
2. Install the PlayUp plug-in directly with the EXTENSION WAREHOUSE in SketchUp. Set up the PlayUp plug-in.
4. Export level with PlayUp and open it in Unity3D. Be sure to check up the Collider box to prevent characters walk through walls.
To this point, the task Importing is finished completely. Then I was assigned a new task which is creating a search bar in Unity3D by Benjamin Hur.
The second task is failed because of the shortage of time and bad time management. It is totally different from the first task which needs to work with codes and that is my weakness. The following posts shows the attempts to this task to prove that I've try to work on it.
All materials I've researched:
http://forum.unity3d.com/threads/search-bar.144093/
http://forum.unity3d.com/threads/copy-unitys-hierarchy-search-bar.184055/
http://answers.unity3d.com/questions/396333/how-can-i-make-a-search-engine-similar-to-scribble.html
http://answers.unity3d.com/questions/396333/how-can-i-make-a-search-engine-similar-to-scribble.html
http://3dgep.com/?p=5169#GUI.Button
http://www.w3schools.com/js/js_arrays.asp
http://3dgep.com/?p=3474
https://www.youtube.com/watch?v=dAFqph_sm-c
https://www.youtube.com/watch?v=-rASdH_zTX4&index=10&list=PL7rVTwUzzPyL_0OsUWekc2IlIsyD_YhZ7
https://www.youtube.com/watch?v=LPsK0EP95_Q&list=PL7rVTwUzzPyJs6bfjFYRSVzOs_nnWuUqy
As a result of my failure, we don't have a Search Bar in our project in Unity3D. Besides the factor of shortage of time, I should have been learning codes first and learn how to play with them in Unity3D.
Contribution to the group presentation: Communication
Preparation for Group Presentation: Communication
Reflections on Group Presentations